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Hello Wasteland! I want to post here problem of one player who is wanted to start to play FO, but have a problem with the installation of a client. Thread viewtopic.php?f=130&t=8534 was not helpful, so we proceed to search solving of a problem of this player. Bad thing - he is not speaking russian, obviously can not use russian part of the forum. You can find him in Discord, nick 2MuhcRequiem! Here is a short description of his problem and log file:
So one day, I try to run FOnline Requiem, and it works (for the first time I opened it) and then on second time when I try to open it, the game just show loading screen and disappeared/automatically closes before I get in login screen, I reinstalled and it doesn't help much, so I install D3D(Direct X) and try D3D and the game still fails. For more detail (could be hopeless) I'm using Sparky Linux GameOver Edition (which is mroe limited than Fedora and Ubuntu)
Скрытый текст:
[00:092] Starting FOnline (version 0420-EB)... [00:096] Engine initialization... [00:223] Sprite manager initialization... [00:259] OpenGL extension 'ARB_texture_multisample' not supported. Not critical. [00:260] GraphicLoader::LoadEffect - Failed to link binary shader program, effect<3D_Simple.glsl>. [00:277] GraphicLoader::LoadEffect - Failed to link binary shader program, effect<3D_Simple.glsl>. [00:286] GraphicLoader::LoadEffect - Failed to link binary shader program, effect<3D_Skinned.glsl>. [00:296] GraphicLoader::LoadEffect - Failed to link binary shader program, effect<3D_Skinned.glsl>. [00:384] GraphicLoader::LoadEffect - Failed to link binary shader program, effect<2D_Default.glsl>. [00:394] GraphicLoader::LoadEffect - Failed to link binary shader program, effect<Interface_Default.glsl>. [00:400] GraphicLoader::LoadEffect - Failed to link binary shader program, effect<Primitive_Default.glsl>. [00:408] GraphicLoader::LoadEffect - Failed to link binary shader program, effect<Contour_Default.glsl>. [00:493] GraphicLoader::LoadEffect - Failed to link binary shader program, effect<Tile_Default.glsl>. [00:514] GraphicLoader::LoadEffect - Failed to link binary shader program, effect<Flush_Texture.glsl>. [00:519] GraphicLoader::LoadEffect - Failed to link binary shader program, effect<Flush_Primitive.glsl>. [00:524] GraphicLoader::LoadEffect - Failed to link binary shader program, effect<Flush_Map.glsl>. [00:562] Sprite manager initialization complete. [00:801] GraphicLoader::LoadEffect - Failed to link binary shader program, effect<Font_Default.glsl>. [00:807] Sound manager initialization... [00:912] Sound manager initialization complete. [00:913] LanguagePack::LoadAll - Unable to load MSG<FOTEXT.MSG>. [00:913] LanguagePack::LoadAll - Unable to load MSG<FODLG.MSG>. [00:913] LanguagePack::LoadAll - Unable to load MSG<FOOBJ.MSG>. [00:913] LanguagePack::LoadAll - Unable to load MSG<FOGAME.MSG>. [00:913] LanguagePack::LoadAll - Unable to load MSG<FOGM.MSG>. [00:913] LanguagePack::LoadAll - Unable to load MSG<FOCOMBAT.MSG>. [00:913] LanguagePack::LoadAll - Unable to load MSG<FOQUEST.MSG>. [00:913] LanguagePack::LoadAll - Unable to load MSG<FOHOLO.MSG>. [00:913] LanguagePack::LoadAll - Unable to load MSG<FOCRAFT.MSG>. [00:913] LanguagePack::LoadAll - Unable to load MSG<FOINTERNAL.MSG>. [00:913] CritType::InitFromMsg - Default zero type not loaded. [00:957] Str::AddNameHash - Found equal hash for different names, name1<art\items\containers\dskglow1.frm>, name2<art\critters\habosale.frm>, hash<332946228>. [01:104] SpriteManager::EndScene - OpenGL error. Run 'FOnline.exe -OpenGLDebug 1' to determine exact place of error.
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VaultTec
Заголовок сообщения: Re: Client on Linux
Добавлено: 22 апр 2018, 17:07
Зарегистрирован: 26 ноя 2010, 23:13 Сообщений: 10171 Cпасибо сказано: 721 Спасибо получено: 2646 раз в 1682 сообщениях
viewtopic.php?p=216523#p216523 as possibility anyway d3d should work through Wine, isn't it? I was playing that way many years ago, performance was fine.
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